![]() and currently if you watch Atlas, that's the testing grounds for most of the ideas for the new Age of wushu. the servers will be much like Atlases servers. By the time I was let go, the had not figured that part out. another was studying animals and fighting them. ![]() One day it was random dungeons that appaired. the idea never got flushed out while I worked there. The part they had a hard time with is how they wanted to do random encounter. Just like age of wuhsu, their will be cultivated spots to train skills, you would need to take over these areas. This is the same system they used in ATLAS. they bought the sea system form that game and had it in the testing version for awhile. It is a multiplayer sandbox genre game with Wuxia survival elements. Also at the time Archage was on the raise. The Ark part they heavy removed and only wanted the building but it was very ugly for what they wanted to do they made a western type game to test this what also tested the new types of animals AI. The game semi based on ARK + age of wushu. I never got a NDA so in theory I could talk about it. During my time the game was being worked on back and froth with new systems being tested left right and center. I was a DEV for snail games for awhile until the US branch went under new management.
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